<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Project Campfire devlog</title><description>Development diary of Campfire, a cooperative survival-horror game set in a northern forest.</description><link>https://projectcampfire.info/</link><language>en</language><item><title>A World Takes Shape</title><link>https://projectcampfire.info/devlogs/2026-10-a-world-takes-shape/</link><guid isPermaLink="true">https://projectcampfire.info/devlogs/2026-10-a-world-takes-shape/</guid><description>I want to build a forest that players have to go into, even though staying by the fire would be far more pleasant. The forest should change every night, so that even I don&apos;t know exactly what the next run will bring. In this first devlog I&apos;ll tell you how a whole world has started to grow around that idea.</description><pubDate>Thu, 29 Oct 2026 00:00:00 GMT</pubDate></item></channel></rss>